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August 4, 2015
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Several years ago, Blizzard Entertainment seriously overlooked the consequences of a contagious disease, Corrupted Blood, that they created in their virtual game, World of Warcraft, (WoW), and subsequently killed a large portion of their fans' fictional characters.
1.
by Strategery 2 years ago
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Following an update to the game content, a new enemy character, Hakkar, was introduced who had the ability to inflict a disease, called Corrupted Blood, upon the playing characters that would drain their health over a period of time. This disease could be passed from player to player, just as in the real world, and had the potential to kill any character contracting it. This effect was meant to be strictly localised to the area of the game that Hakkar inhabited. However, one thing was overlooked: players were able to teleport to other areas of the game while still infected and pass the disease onto others.
2.
by Strategery 2 years ago
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